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Important Info






Remember that in order to get your travel reimbursement you must submit a project to Devpost before the deadline.

How to get to HackUPC

By plane


Take the metro L9 in either Aeroport T2 or Aeroport T1 towards Zona Universitària. Go to the last station Zona Universitària. Our venue is a 10 minute walk from there. To get to our check-in point please check out our map.

Don't get a T-10 ticket if you are in the airport, you won't be able to use it from there. Buy a single trip ticket from the airport instead. If you really want to use a T-10, then you can take the train (R2 to Sant Celoni or Maçanet-Massanes) from Terminal 2B (a free shuttle bus from Terminal 1 to Terminal 2B departs every 5 minutes), but the train only runs every 30 minutes. You will have to get down at Sants Estació (3rd stop) and take the metro as explained below.


Take the metro L9 in Zona Universitària towards Aeroport T1. Stop at either Aeroport T1 or Aeroport T2 depending on the terminal your plane is departing from.

This itinerary is completely accessible.

By train


If you take the train, you will probably arrive at Sants Estació. From there you need to take the metro L3, it is located on the north side of the station, follow the signs for the green line (L3), not the blue one (L5). When you reach the station, go towards Zona Universitària (to the right if coming from underground). Get off at Palau Reial, from there you should see some signs pointing where HackUPC is, otherwise you can check out our map.


Take the metro L3 in Palau Reial towards Trinitat Nova and get off at Sants Estació. When exiting, the easiest way is to turn left and follow the signs towards the railway station, you can follow the plane sign or the letter R with the orange background.

This itinerary is completely accessible. To enter the metro, you will have to reach the elevator on the street at Sants Estació.

Hackathon Rules

These are the HackUPC competition rules. They are a customized version of the standard competition rules used at MLH Member Hackathons. If you have a suggestion for these rules or a question about them, please submit an issue here.

The spirit of the competition

Remember that hackathons are like marathons. Some people go to compete but most people take part to better themselves and have fun. Whatever the reason is you're at a hackathon, make sure you're upholding the hacker spirit by collaborating with other teams, helping beginners, and having fun.

The rules of the competition

  1. There is no minimum team size, however, the maximum size is 4 people. There will be 1 prize for each member of the team, independently of the team size.
  2. Teams should be made up exclusively of students (or recent graduates within one year of having graduated) who are not organizers, judges, sponsors, or in any other privileged position at the event. Volunteers are allowed to participate in their free time, accepting the extra difficulty of hacking and volunteering at the same time, but their role won't give them any judging advantage in front of the rest of participants.
  3. All team members should be present at the event. Leaving the venue for some time to hack elsewhere or sleep is fine.
  4. Teams can of course gain advice and support from organizers, volunteers, sponsors, and others.
  5. All work on a project should be done at the hackathon.
  6. Teams can use an idea they had before the event.
  7. Teams can work on ideas that have already been done. Hacks do not have to be “innovative”. If somebody wants to work on a common idea they should be allowed to do so and should be judged on the quality of their hack. These days it’s hard to find something that’s fully original and teams might not know an idea has been done before anyway.
  8. Teams can work on an idea that they have worked on before (as long as they do not re-use code).
  9. Teams can use libraries, frameworks, or open-source code in their projects. Working on a project before the event and open-sourcing it for the sole purpose of using the code during the event is against the spirit of the rules and is not allowed.
  10. Adding new features to existing projects is allowed. Judges will only consider new functionality introduced or new features added during the hackathon in determining the winners.
  11. Teams must stop hacking once the time is up. However, teams are allowed to debug and make small fixes to their programs after time is up. e.g. If during demoing your hack you find a bug that breaks your application and the fix is only a few lines of code, it's okay to fix that. Making large changes or adding new features is not allowed.
  12. Participants who asked for a travel reimbursement need to post a project before the deadline in order to get the reimbursement.
  13. Projects that violate the Code of Conduct are not allowed.
  14. Teams can be disqualified from the competition at the organizers' discretion. Reasons might include but are not limited to breaking the Competition Rules, breaking the Code of Conduct, or other unsporting behaviour.


After hacking finishes, teams will show their projects to each other and to the judges.

You are strongly encouraged to present a demo of what you have built. Pitches or presentations are discouraged. You are not judged on the quality of your pitch or the quality of your idea. As you are judged on what you built, you'll only hurt yourself by not showing a demo.

You are encouraged to present what you have done even if your hack is broken or you weren’t able to finish. It's okay if you didn't finish your hack—that happens all the time! Completion is only one part of the judging criteria, so you might still do well. Also, demoing is not just about the competition. It's a chance to share with others what you learned and what you tried to build—that's what hacking's all about! For being courageous enough to demo, you'll receive a special "I Demoed" sticker—it doesn't matter how good the demo is! In the case that you don't have anything to demo, you can give a presentation about what you tried and what you learned. Hearing what other people learned is interesting and inspiring for other attendees.

Judging Criteria

Teams will be judged on these three criteria. Judges will weigh the criteria equally. During judging, participants should try to describe what they did for each criterion in their project.

  • Technology: How technically impressive was the hack? Was the technical problem the team tackled difficult? Did it use a particularly clever technique or did it use many different components? Did the technology involved make you go “Wow”?
  • Idea & Innovation: How good is the idea?, we want to see things that goes beyond a website that already exists, be creative! There are a lot of things that you can do.
  • Learning: Did the team stretch themselves? Did they try to learn something new? What kind of projects have they worked on before? If a team which always does virtual reality projects decides to switch up and try doing a mobile app instead, that exploration should be rewarded.

We also will be taking in count the design and the usability, so if your application does not look like a 90's website and it's intuitive at using it, extra points for you.

These criteria will guide judges but ultimately judges are free to make decisions based on their gut feeling of which projects are the most impressive and most deserving.

It's important to note that these judging criteria do not include:

  • How good your code is. It doesn't matter if your code is messy, or not well commented, or uses inefficient algorithms. Hacking is about playing around, making mistakes, and learning new things. If your code isn't production ready, we're not going to mark you down.
  • How well you pitch. Hacking is about building and learning, not about selling.
  • How good the idea is. Again, Hackathons aren't about coming up with innovative ideas. It's about building and learning.
  • How well the project solves a problem. You can build something totally useless and as long as you're learning and having fun, that's a good hack! Sometimes a pointless project is one of the best hacks!

So don't worry about coming up with the next big idea or building the next Facebook. You'll have plenty of time for that outside the hackathon. just focus on learning, having fun, and making new friends. At the end of the day the skills you learn and the friends you make might lead to the next big thing—but you don't have to do that to win a hackathon.


Any cheating allegations will be resolved according to the HackUPC Cheating Response Procedure found here.


The competition is just a part of the hackathon. To make the most out of the event, try something new, teach other people, and make new friends!

Happy Hacking from the HackUPC team!

Indoors Map


Mentors app will be available soon

We thank you for your patience!


HackUPC prizes


Bose Quietcomfort 35 II


3D printer Anet A6


Echo Show 5


Hack the crash

Help us predict damage inflicted in traffic accidents

Prize: Nintendo switch lite (1 per team member).


Talk to 3D Print!


Are you able to create a 3D geometry that we can print by voice commands? Your creativity is welcomed, unleash your imagination to test your skills! Come to our booth A5 1st floor our through Slack

Prize: 4 Soprocket (1 per team member)


Bring Communities Closer Together

In Facebook our mission is to bring the world closer together. We build products and applications that build community and would love to see you create something that does the same! It does not need to be a social platform, but just any product that you believe would help bridge people together. Whether it is within your study group, your family, your hometown or the wider world around us, show us something that creates opportunities for people to help and support one another.


  • 1st Prize: Oculus Go (1 per team member)
  • 2nd Prize: Phillips Bluetooth Headphones (1 per team member)
  • 3rd Prize: Facebook Branded Backpacks (1 per team member)


EX_MACHINA: ¿can you fool a human?

Sopra Steria will introduce a challenge in which the participants will aim to design and implement a solution that must pass a variation of the Turing test.

Participants should satisfy a series of evaluation criteria, such as interface design (app, voice, conversational agent , console, ...), character and empathy, context and memory, complexity of the conversation and, of course, the technical solution and its architecture.

Prize: Drone (1 per team member)


We want you to build a solution that solves real problems using Artificial Intelligence.

We at Itequia care about technology but we also care about people and for some time now, as a society, we are facing many problems that we are not able to fix: climate change, natural disasters, manmade disasters, poverty...


  • 1st Prize: Google Nest Hub (1 per team member)
  • 2nd Prize: Google Home Mini (1 per team member)


Climate Crisis in your hands. Show your tech skills and save the planet

How do you imagine living in 2050? Predictions are the worst for our planet in the next years. It's not just melting poles or plastic in the ocean, it is way more: irreversible effects are about to happen. There's not another planet to move so it is time to do something urgent.

Prize: Amazon €200 gift card (1 per team member)


From data to citizens. Make cities inclusive, safe, resilient and sustainable

With the number of people living within cities projected to rise to 5 billion people by 2030, it’s important that efficient urban planning and management practices are in place to deal with the urbanization.

Congestion, lack of funds to provide basic services, a shortage of adequate housing, declining infrastructure, safe removal and management of solid waste and rising air pollution, can be overcome in ways that allow them to continue to thrive and grow, while improving resource use and reducing pollution and poverty.

Are you ready to hack for good? Take the datasets and build a great technological solution that makes cities inclusive, safe, resilient and sustainable. Make something innovative that brings positive change to the world, even something that solves a small problem. It's that simple #everisHack4good

Prize: 4 Hoverboards


Build the app everybody will love at your university

We want to improve UPC student's digital experience by designing a whole new set of apps and resources that help us make a difference in the relationship between university services and students needs and preferences.

We're talking about all kinds of features, not just the boring, academic stuff (just joking) but also any other feature that might be useful for students during their studies: information on public transport services, emergency services, restaurants and gyms, news; booking of labs and technical resources; social interaction; work offers; and any other interesting service you can think of.

We encourage you to design and build an app that includes your preferred feature and help our university to become digital!


  • 1st Prize: 4 Echo show 5
  • 2nd Prize: 4 Google home mini
  • 3rd Prize: 4 Fire TV stick
  • 4th Prize: 4 Chromecast


Boarding queue entertaining system

Develop an interactive experience (or a game) for our customers who are waiting in line before the boarding gate. It should make them have a good time and interact with one another. So here are a few requirements: It has to be multiplayer, cooperative, accessible for everyone, and without the need for chat (it should be as least language dependent as possible to allow interaction of people from different nationalities).

Prize: Round-trip ticket to any Vueling destination (1 per team member)


EY Challenge: Hospitality Experience Guests/Employees


Improve the guest or employee experience thorough the use of new technologies while interacting in hotels/resorts/amusement parks : Communicate, Share, Interact, Plan, Coordinate & Execute

Prize: 4 iwatch


Innovation with travel

The most visionary use of our APIs and/or OpenSource tech

Prize: Noise Cancelling Bluetooth Headphones


Typeform or VideoAsk APIs

Most innovative use of Typeform or VideoAsk APIs

Prize: Bose wireless earbuds (sound sport)(1 per team member, up to 3)


We can’t code planet B

CLIMATE JUSTICE (Solutions for the most vulnerable people that suffer the impact of climate change)

REDUCE CARBON FOOTPRINT Cities generate ~70% of greenhouse gases. How can we measure our impact? How can we decrease our carbon footprint?

RAISE AWARENESS Spread the word about the climate crisis. Help people understand the urgency of this matter."

Prize: 4 Amazon Alexa

Most disruptive use of API

Build your project using one (or more) of our available AI Computer Vision APIs. From Real Estate CV classification solutions to a broad collection of object and features detection models and even Image Similarity Search. Our API is waiting for you!

Get a free API key with tons of requests here.

For more details, please check our docs page or come visit us at our booth; we promise we are really friendly and would love to chat with you about anything that comes to your mind!

Prize: Sound cancelling bluetooth headphones (1 per team member)

Travel reimbursement

If you have been elected to receive a travel reimbursement, we will contact you after the hackathon to send it to you. You will receive a maximum that has been specified on the email, based on current travelling prices and distances. Requirements to receive travel reimbursement are as follows.

  • Received an email with travel reimbursement amount.
  • Travel reimbursement receipts submitted before the date specified by HackUPC Team.
  • Project submitted to Devpost before due date.

The processing of travel reimbursements takes some time. Our schedule depends on our sponsors' schedule. We expect to have them sent out in a 1-2 months time period. Remember that you need to post a project before the deadline in order to get the reimbursement!

When shall I arrive?

Registration will start at 4 PM on Friday. The opening ceremony is at 7 PM.

When is HackUPC ending?

The closing ceremony is expected to end on Sunday 13th at 5:00 PM.

What if I cannot make it in time?

No problem. Just come to our InfoDesk for a late check-in. If you are confused, please reach out to any volunteer (white t-shirts) or organizer (black t-shirts).

I'm not in Slack, how do I get in?

Come to the InfoDesk during the event or send us an email to

Can I leave HackUPC?

Yes. However make sure you have your wristband with you, otherwise we might not let you in when you come back.

Can I sleep now?

Yes, sure. You can find the sleeping spaces in A3 and A4 buildings. Some matresses will be provided. Unfortunately, we don't have enough for everyone!

Something isn’t working!

If something is not working, please come to our InfoDesk and meet our awesome volunteers. They'll love to help you!

Deadline for project submissions?

The deadline for project submissions is Sunday 13th 9:00 AM. Submit your projects here.

How does judging work?

We will have a judging expo on Sunday from 10:15 am - 13:15 am. We'll assign you a classroom to present your project (one for HackUPC + as many challenges as you participate), you can check how many hacks there are before yours at MyHackUPC. The presentation can only be 3 minutes long and with no slides, Prezi's or any visual support except expect your hack. You can check out other projects at any judging room. The top teams will move on to an additional round of panel judging in the Closing Ceremony. If you participate in a challenge, you'll have to present at the specific sponsor room, which is independent of the HackUPC judging.

Where's my travel reimbursement?

The processing of travel reimbursements takes some time. Our schedule depends on our sponsors' schedule. We expect to have them sent out in a 1 - 2 months time period. Also, remember that you need to post a project before the deadline in order to get the reimbursement.

I have another question... Biene?

If you have any other questions and you can't find it here, make sure to pay us a visit at our InfoDesk.